Space Engineers
Space Engineers
  • Видео 563
  • Просмотров 29 646 193
Exploring LoRa Models in Game Development
What We Do: We use LoRa models to efficiently adapt and create visual styles in our games, keeping the process quick and the file sizes small.
Usefulness for Us: This technology speeds up our design process, enabling rapid experimentation and iteration.
Benefits for Players: Players can use this technology to create their own concept art, adding a personal touch to their gaming experience.
“LoRa models” What are they, and how can they benefit your game design process? LoRA or Low-Rank Adaptation, applies small changes to the most critical part of Stable Diffusion models: The cross-attention layers, where the image and the prompt interact.
Unlike other training methods like Dreambooth, which ...
Просмотров: 12 030

Видео

Space Engineers | Update 1.204 - Signal
Просмотров 30 тыс.12 часов назад
The new Signal update is here! “Signal” lays the foundation for a new era of Space Engineers. 2024 will be a year of exploration, battle, and survival. This update focuses on our framework for a new standard in player versus environment. Signal adds new choices to your creative arsenal with new blocks, specifically created for this occasion. With this new set of blocks, your remote automation c...
Space Engineers: Signal - Missile Launch Teaser
Просмотров 31 тыс.День назад
📡 Space Engineers: Signal 🦾 Coming in May ➡️ Feed you “Need to Create” - www.spaceengineersgame.com/store/ ➡️ Connect, and find us on your platform of choice www.keenswh.com/connect/ Space Engineers is a sandbox game about engineering, construction, exploration, and survival in space and on planets. Players build spaceships, wheeled vehicles, space stations, planetary outposts of various sizes ...
10 Years of Space Engineers
Просмотров 46 тыс.2 месяца назад
Celebrating a decade of Space Engineers! We delved into the archives, recovering 2013-2015 versions not on Steam's beta tab. Recreating iconic moments, we faced challenges like unifying camera perspectives, handling large environments, and solving technical glitches from early versions. Our efforts led to remarkable achievements. We gained access to every version of the game, even the lesser-kn...
Space Engineers Tutorial: Block Groups UI
Просмотров 10 тыс.6 месяцев назад
Please like, share, subscribe and click the bell below, so you receive notifications about new Space Engineers content! Space Engineers Official: www.SpaceEngineersGame.com/ Support Portal: support.keenswh.com/spaceengineers Game Guides: www.spaceengineersgame.com/game-guide/ Discord Community: discord.gg/keenswh Community Code of Conduct: www.spaceengineersgame.com/communities/community-code-o...
Space Engineers Tutorial: Custom Turrets
Просмотров 13 тыс.6 месяцев назад
Space Engineers Tutorial: Custom Turrets
Space Engineers Tutorial: Game Chat
Просмотров 4,9 тыс.6 месяцев назад
Space Engineers Tutorial: Game Chat
Space Engineers 10 Year Anniversary Party
Просмотров 9 тыс.6 месяцев назад
Space Engineers 10 Year Anniversary Party
10th Anniversary Party Presentation - VRAGE3 Leaks by Jan Hloušek
Просмотров 16 тыс.6 месяцев назад
10th Anniversary Party Presentation - VRAGE3 Leaks by Jan Hloušek
10th Anniversary Party Presentation - VRAGE3: Exploring New Worlds & Environments by Natiq Aghayev
Просмотров 32 тыс.7 месяцев назад
10th Anniversary Party Presentation - VRAGE3: Exploring New Worlds & Environments by Natiq Aghayev
Sounds of Space Engineers 2023: Competition Winners (Top 15)
Просмотров 20 тыс.8 месяцев назад
Sounds of Space Engineers 2023: Competition Winners (Top 15)
10 Years of Space Engineers
Просмотров 47 тыс.8 месяцев назад
10 Years of Space Engineers
Space Engineers | Update 1.203 - Warfare Evolution & Decorative Pack #3
Просмотров 51 тыс.8 месяцев назад
Space Engineers | Update 1.203 - Warfare Evolution & Decorative Pack #3
We Are Keen: Vladislav Polgar
Просмотров 3,5 тыс.8 месяцев назад
We Are Keen: Vladislav Polgar
Space Engineers Live on PlayStation
Просмотров 9 тыс.9 месяцев назад
Space Engineers Live on PlayStation
We Are Keen: Honza Trauške
Просмотров 2,7 тыс.10 месяцев назад
We Are Keen: Honza Trauške
Space Engineers Tutorial: Conveyors
Просмотров 10 тыс.10 месяцев назад
Space Engineers Tutorial: Conveyors
Space Engineers Tutorial: Inventories
Просмотров 5 тыс.10 месяцев назад
Space Engineers Tutorial: Inventories
Space Engineers Tutorial: Ownership
Просмотров 8 тыс.10 месяцев назад
Space Engineers Tutorial: Ownership
Space Engineers Tutorial: Character Tools & Weapons
Просмотров 7 тыс.10 месяцев назад
Space Engineers Tutorial: Character Tools & Weapons
Space Engineers Tutorial: Consumables
Просмотров 7 тыс.10 месяцев назад
Space Engineers Tutorial: Consumables
We Are Keen: Gerd Fankhaenel
Просмотров 3,4 тыс.11 месяцев назад
We Are Keen: Gerd Fankhaenel
Space Engineers: Join the PlayStation BETA!
Просмотров 5 тыс.Год назад
Space Engineers: Join the PlayStation BETA!
Space Engineers Tutorial: PCU & Grid Deletion
Просмотров 16 тыс.Год назад
Space Engineers Tutorial: PCU & Grid Deletion
Space Engineers Tutorial: Projector - Easy Repair
Просмотров 15 тыс.Год назад
Space Engineers Tutorial: Projector - Easy Repair
Space Engineers Tutorial: Projector - Easy Print
Просмотров 22 тыс.Год назад
Space Engineers Tutorial: Projector - Easy Print
Space Engineers Tutorial: Joining a Server
Просмотров 12 тыс.Год назад
Space Engineers Tutorial: Joining a Server
Space Engineers Tutorial: Downloading a Blueprint
Просмотров 22 тыс.Год назад
Space Engineers Tutorial: Downloading a Blueprint
Space Engineers Tutorial: Cooperative Assemblers
Просмотров 19 тыс.Год назад
Space Engineers Tutorial: Cooperative Assemblers
Space Engineers Tutorial: Building from Cockpit
Просмотров 17 тыс.Год назад
Space Engineers Tutorial: Building from Cockpit

Комментарии

  • @calebmanger
    @calebmanger 8 часов назад

    With the expansion of modding I would really love to see NPCs and roaming ships in space and on planets and inbetween ascending and descending. I would pretty much put it at a 10/10 😄

  • @159Spark
    @159Spark 17 часов назад

    Really looking forward to the 205 update and beyond. Gotta say though, my biggest pain point about starting or returning to a survival run, sub-grid blueprinting/projection. Please make it a higher priority.

  • @Acirno
    @Acirno День назад

    I love the new windows, would also love if there was a window where the angled part was solid metal with the flat viewable. Just an idea. A Request: Can we have some kind of information on the workshop mod screen telling us what the mod is that has been made unavailable instead of the workshop Id. and possible info on replacement or just broken etc...

  • @Mr402TA
    @Mr402TA День назад

    The compact antenna is a nice upgrade for large grid rovers. Trying to either put the supermassive antenna on one, or link a small grid antenna through a rotor isn't as nice as just having one that fits properly.

  • @tarius222000
    @tarius222000 День назад

    Though I will mostly use a small grid antenna on a rotor as a part of my data center 1:31:55

  • @tarius222000
    @tarius222000 День назад

    Compact antenna for the win!! 1:31:17

  • @tarius222000
    @tarius222000 День назад

    Commands might be friendly only 1:18:55

  • @tarius222000
    @tarius222000 День назад

    Using Port and Starboard for ship directions work great to alleviate confusion for multiple drones and blocks not attached to the main grid.

  • @Giadea
    @Giadea День назад

    Garage Door opener.

  • @chawkes70
    @chawkes70 День назад

    Still cant project and build multiple grids with projectors. As for the remote channels it should just allow us to set our own string as a channel name. That way differnet builders can use their own channels and not conflict with others.

    • @Giadea
      @Giadea День назад

      Technically you can, if you use multiple projectors set up together to complete the object. Then you just merge everything together.

  • @goostiferthegoose
    @goostiferthegoose День назад

    You can give the wheels camber now?!

  • @Alewxx
    @Alewxx День назад

    verdict about the update, same issues like vefore still stands, not enough creative possibility with limited physics shape, you run into a wall with it rather quick

    • @Giadea
      @Giadea День назад

      Depends on whether you get the DLC or not. Not much has been added in the update part, but the DLC adds tons of new options and updates.

  • @johntthurmon
    @johntthurmon День назад

    Keep up the hard work!!!! We are all patiently waiting for space engineers 2 and NPCs to battle and interact with!!!!

  • @liderua
    @liderua День назад

    у этой игры 3 проблемы, не решаемые никогда - гравитация и движетели, блоки и структуры, и моды которые нужно переустанавливать всегда 🙄

  • @-nightraider-1169
    @-nightraider-1169 День назад

    Awesome!

  • @digitalphear1960
    @digitalphear1960 День назад

    This is hella kool. Finally a way to make all my bot responses remote. Slims her down a whole bunch ty ty. One thing would be awesome.. maybe two. small grid grav-gens 😀 And P-gravity as well as A-graviry alignment in block options.. as well as A-grav can actually overpower P-grav making alien~ecque tech possible for those who find it so intuitive... can do so. plz plz plz

  • @gecolive
    @gecolive День назад

    dude my ship was a monster of a klang fest. Sad you guys couldn't see the rest of it.

  • @TheGameGuy2024
    @TheGameGuy2024 День назад

    The boys at Keen outdid themselves completely here 🔥

  • @Trax117
    @Trax117 День назад

    All this blocks and features for an empty game without NPCs or AI, after +15 years and the game dont have food, water, stamina, research or decent wild animals to hunt or worlds to explore and get new and rare resources

  • @juliannote1074
    @juliannote1074 День назад

    That is so cute 😊 thank you Keen

  • @NightOwlModeler
    @NightOwlModeler День назад

    What would happen if you could have the canon for NPC ships when they "despawn" is that they go to FTL jump. If you're riding on it at that point, then you'd be transported with the NPC ship (maybe if you're in a seat)... then you could have a world where the ship would jump to other trading stations, where you could then get off and trade. Maybe it could be a whole scenario of play where you just are a cargo riding hobo, where you go trading etc. Would be interesting... maybe even have your small ship lock on to NPC ship and go for the ride! :)

  • @Prisoner4245
    @Prisoner4245 2 дня назад

    If only I knew how to play this game

  • @raffa0001
    @raffa0001 2 дня назад

    As much as i dislike Keen for being clowns of the game devs scene, after buying space engineers and expecting it to become something more than a barebones sandbox for 9 years, and seeing features now that should have been in the games from day 1, and after seeing solo devs doing better jobs than this, i don't understand the hate for the LoRA approach in game dev. AI is no longer the future, it's the present, if people become obsolete, in this case artists, so be it, becoming luddites and hating on progress, won't stop people from being replaced. You should strive for social, economic and financial change, not for holding back technology.

  • @cv368
    @cv368 2 дня назад

    all these years but Space Engineers still do what Space Engineers do best: build big red ships and ram them into big blue ships 🤣

  • @Airison
    @Airison 2 дня назад

    I await an update to exploration and resource progression. Even interlinking servers for larger player bases.

  • @KilerMansters
    @KilerMansters 2 дня назад

    yes

  • @Froggsroxx
    @Froggsroxx 2 дня назад

    Netflix: activated!

  • @tommymills837
    @tommymills837 2 дня назад

    Well that's nice

  • @bannickartem7624
    @bannickartem7624 2 дня назад

    Black5heep Clang Drive thank me later.

  • @Angrymuscles
    @Angrymuscles 2 дня назад

    We need this in an album form.

  • @Airier8
    @Airier8 2 дня назад

    I will treat him like a son